Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints 电子书下载
书名:Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more.Key FeaturesLearn about effective VR design and develop virtual reality games and applications for every VR platformBuild essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media playersLearn about multiplayer networking and how to extend the engine using plugins and asset packsBook DescriptionUnreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it`s a perfect tool for designers, artists, and engineers to realize their visions in VR.This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you`ll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You`ll then move on to create user interfaces in 3D space, use the editor`s VR mode to build environments directly in VR, and profile/optimize worlds you`ve built. Finally, you`ll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.What you will learnUnderstand design principles and concepts for building VR applicationsSet up your development environment with Unreal Blueprints and C++Create a player character with several locomotion schemesEvaluate and solve performance problems in VR to maintain high frame ratesDisplay mono and stereo videos in VRExtend Unreal Engine`s capabilities using various pluginsWho this book is forThis book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
尊敬的读者:
欢迎您访问我们的网站。本站的初衷是为大家提供一个共享学习资料、交换知识的平台。每位用户都可以将文件上传至网盘并分享。
然而,随着用户上传的资料增多,我们发现部分不宜或版权问题的书籍被分享到了本站。
为此,我们已经关闭了分享入口,并进行了多次书籍审查,但仍有部分内容未能彻底审查到位。
在此,我们恳请广大读者与我们共同监督,如发现任何不宜内容,请 点击此处 进行举报,我们会第一时间处理并下架相关内容。
希望我们能共建一个文明社区!感谢您的理解与支持!
猜你喜欢
- 《改变心理学的40项研究:探索心理学研究的历史》[美]Roger R Hock中文版 电子书下载
- 《一本书读完生物进化的历史》崔佳修订版 电子书下载
- 《格局》吴军 电子书下载
- 《你的能力,要学会用故事讲出来》王小辉最新版 电子书下载
- 《创业维艰》本・霍洛维茨文字版 电子书下载
- 《当下的幸福,我们并非不快乐》米哈里·契克森米哈赖 电子书下载
- Understanding the Linux Kernel 3rd Edition - Daniel P. Bovet and Marco Cesati 电子书下载
- Just Spring - Madhusudhan Konda 电子书下载
- 《汽车驾驶全程图解(自动挡版)》王淑君扫描版 电子书下载
- 《Word+Excel+PowerPoint 2013办公应用》顾永湘经典版 电子书下载
- Designing Autonomous AI - Kence Anderson 电子书下载
- Seven Languages in Seven Weeks - Bruce A. Tate 电子书下载